hazliya: (red umbrella)
[personal profile] hazliya
The theme for this Intercon, apparently, was Haz Wins. Seriously. Pretty awesome.

The pre-con stuff was pretty fun: a few panels, some socializing, that sort of thing, and it got me into the Intercon mindset. It also gave me a chance to hang out with people (and people to ask me questions about Leash) and try to relax a bit before Saturday night.

My game recap, as hidden below the cut.


Redemption was ridiculously awesome. I had an amazing time.

I played Jessica, a hooker with a heart of not-so-gold. She was a lying, sneaky thief, and one of the best pickpockets in the game. She was also an orphan, having been abandoned as an infant on Redemption's saloon steps. She was raised by a woman I started referring to as "Mama," the head of the brothel, and proceeded to be the life of the party.

She had a few main goals, most of which involved robbing the bank and fueling her Laudanum addiction. She also had a personal rivalry with the debutante princess of the town, who rubbed her wealth and birth in everyone's face, especially Jessica's. The bitch was going down.

My boss, played by Aaron (who was an awesome person to plot and flirt with!) was supposed to duel that afternoon, and I wanted to both stop it and distract everyone from robbing the bank. As the people who were supposed to help me with the latter dropped like flies (crisis of conscience, running for sheriff, stupid crap like that), Jessica poured her efforts into finding roundabout ways to do things. Like cover up the man she'd killed. Whoops.

Anyway, there were a bunch of ideas to stop the duel, one of which was announcing that Jessica was carrying her boss' child and that the honorable thing to do would be call off the duel and take the responsibility of being a father. Barring that, she'd have to prove his opponent innocent, something she really wasn't very good at. There were enough people hell-bent on that course, though, so she redirected her efforts to instead telling her trusted confidantes about the dead man - who had totally attacked her first and whom she had accidentally killed in self-defense. It was a gamble, but one that paid off later.

One of her regular customers, the well-respected banker, was also running for Sheriff. When she spoke to him and he said that he couldn't actually kill anyone, she mentioned that maybe he didn't want to be Sheriff, he wanted to be Mayor. He said that the town'd have to be bigger for that, which was a dream away. Jessica mentioned that she had dreams, and while she meant for herself, he interpreted that to mean for the town. So off on that tangent she went, talking about post offices and more traffic and more settlers and whatnot. But alas, she sighed, a whore was in no position to spearhead any of these things. If only she were socially respectable, and had the power to make these things happen in the town...

Naturally, he proposed. Apparently, being in love with someone helps facilitate that. Also, if you can't sneak into the bank, marry the banker!

As soon as she accepted, the late Sheriff's will was read, where Jessica was named his abandoned daughter and heiress. Welp, if she wasn't respectable from marrying the banker, she sure was now.

She found her mom and fortune and a fiancee, which made for a whole ton of win in the span of five minutes (and that snotty little priss didn't even have a hint of a ring on her finger! Win!), which was promptly squashed by her fiancee's estranged brother telling her that the man she'd killed had powerful family, and they'd sent Pinkertons (renegades with few scruples) out after her, and that she should leave town. Her fiancee told her to stay, and when the Pinkertons showed up, she ran into the church and told the priest her story. After hearing that it was merely self-defense, he granted her sanctuary and refused to let the Pinkertons in. As they caused a fuss, Jessica was moved to see the entire town come to her defense. Her boss, her fiancee's brother (who outed some of the skeletons in his closet to save her), and anyone nearby came and pulled out arms on the two men in black. When they'd been kicked out, she forgave said brother, telling him that he'd be her own family soon enough, and then the graveyard exploded.

Fun for all.

At game wrap, as various people talked about the "poor whore who was only defending herself," Alison nearly broke. "Haz, I love you."
But I think Jessica might make a great Mayor's wife now that she has a legitimate outlet for her ambitious nature. She'll do good things for the town. And my character won at everything ever.

The second game I played in was Limbo!, a heaven/hell meetup that took place in a purgatory Tiki lounge. There was karaoke and mocktails and overall the presentation was great, but the characters' motivations were solely self-driven. Not really the best choice for an early-morning game where players were fairly low-energy.

My character was Artemisia, or Missy, a demon who resented being stuck at a desk job. Her mission was to play the field and gather information to either sell or bargain with in order to get herself a better job elsewhere. She was actually offered St. Peter's job at one point, and had a lot of fun pitting people against one another. She also achieved a sub-goal by halfheartedly making a suggestion to someone and having them run with it, her work there done.

Again, won at everything she set out to do in game. Also complimented a lot on the outfit. Same size as my ex ftw.

My Saturday afternoon game was Life at the Securemarket, which had a number of things going for it. My character's plot was largely wrapped around other characters, so I couldn't do too terribly much in that respect without prompting. Basically, I wandered around as Yorda, the hot and flighty sprite, and acted like... myself, really, just ditzier. I sang songs and did restocking dances, interacted with a lot of NPCs, and said hello to Brodie (not sure of the spelling), an assistance dog who got to play off-duty for a while.

There were two people who pretty much made my game. [livejournal.com profile] londo played someone as bored with the place as Yorda was, and who was determined to sleep with every employee before he quit. Most of our interactions were spent making innuendo and high-fiving, which was a lot of fun whenever the action was low. We also had "break time" twice, the first time just the two of us, and the second time in a threesome where we were constantly bothered by other employees banging on the break room door. Lots of innuendo and hilarity ensued.

The other person that really made my game was [livejournal.com profile] usernamenumber, mainly for three characters. The first was a recurring Horde character that was stalking Yorda, and keeping a minute-by-minute log of what I did. On his blackberry. And sent it to me after game, where he showed me what he'd been doing and I broke. An excerpt:

1504 TALKED TO ME! (made ass of self) :(
1504 her song is so beautiful!!
1508 still singing!
1509 cassidy re place shld br
1510 i fell over. whole store saw.
1511 calmed vicious dog
1519 greeter w cass
1520 mimic! shes so brave!
1525 teaching yorda?
1537 patient w crazy cans fell
1539 said thank you to me!!
1542 lost facegem!
1545 searched for facegem! No success! :(

He had a character who came in, swords and guns blazing. After he'd been taken out with a stun cannon, Yordan ran over and straddled his chest, shortsword at his throat and taking his weapons. She was very polite and bubbly, though her smack talk could use some work. She also tied him to a chair and gagged him with her hand. It wouldn't have been nearly as hilarious if it hadn't been the two players it was - for some reason, he and I click extraordinarily well when it comes to RP.

Then, of course, a different character of his gets violent and then stunned, and Yorda does the same thing. We looked at each other, then were like "Do you feel this weird sense of..."
"...deja vu? Yeah, weird."

So, even though my plot was wrapped up elsewhere, I had the good fortune to have a character whose personality enabled her to find things to do with everyone.

Basically, even though a lot of my plot really never came out, I had fun with other players. It definitely lent itself well to hilarious moments.

Later, in con suite, [livejournal.com profile] usernamenumber came running up to me, exclaiming: "Haz! I think I'm in love with you! Every time I see you, I feel this pressure on my chest!"
"Oh, Brad," I said, "Do you feel tightness on your throat? Like you can't breathe? Or that your hands are tied?"
Good times.


Leash gets its own post, which is forthcoming.

Also, won two passes to Wyrd Con in the raffle! Fun. And passing on Dead Dog was possibly the best decision I've made in the last year. Dear LORD was I done.

Date: 2010-03-21 03:52 am (UTC)
From: [identity profile] usernamenumber.livejournal.com
Good times indeed! :)

It sounds like a fair number of people out here are at least considering going to WyrdCon. Boston invasion! :)

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